using Earthblend.DynamicCompile;
using VirtualCanvasTestCode.Services;
namespace VirtualCanvasTestCode
{
    public partial class TestCodeViewModel
    {
        public void UpdateClassValues(Model3DGroupRenderService service, EquationTester dc)
        {
            #region Populate Class Values

            foreach (var item in service.VirtualWorldDataItems)
            {
            }
            #endregion
        }
    }
}
