using Earthblend.Nts.Common;
using System;

namespace Earthblend.Tts.Common.Core.Members
{
    public class Symbol : CustomBindableBase
    {
        private String _character = String.Empty;
        public String Character
        {
            get { return _character; }
            set { SetProperty(ref _character, value); }
        }

        private int _quantity = 0;
        public int Quantity
        {
            get { return _quantity; }
            set { SetProperty(ref _quantity, value); }
        }
    }
}